
- by x32x01 ||

Types of Game Hacking
Client-side hacking
Modifying files or memory on your own device.Examples: Infinite health, unlimited ammo, speed hacks.
Tools: Cheat Engine, ArtMoney, memory editors.
Server-side hacking
Exploiting bugs in the game server.Examples: Duplication glitches, currency farming, leaderboard manipulation.
Tools: Packet sniffers, proxies, custom scripts.
Botting / Automation
Using bots or scripts to automate repetitive tasks.Examples: Auto-farming, auto-leveling, auto-loot.
Tools: AutoHotkey, Python scripts, macros.
Network manipulation
Intercepting and modifying data sent between client and server.Examples: Lag switching, fake packets to trick the server.
Tools: Wireshark, Fiddler, Burp Suite.
Memory editing
Directly changing values in the game’s RAM.Examples: Health, money, inventory items.
Tools: Cheat Engine, RAM editors.
Injection / DLL hacks
Injecting code into the game process to override behavior.Examples: Wallhacks, aimbots, custom mods.
Tools: DLL injectors, custom scripts, C++ hacking libraries.
Exploiting glitches
Finding bugs that allow unintended advantages.Examples: Clipping through walls, item duplication, unintended access.
Tools: Knowledge of game mechanics, trial and error.
Common Tools for Game Hacking
Cheat Engine - memory scanning and editing.ArtMoney - numeric value hacks (health, money).
AutoHotkey - automation and scripting.
Wireshark / Fiddler - intercept network packets.
DLL injectors - inject custom code into game processes.
Python / C++ scripts – for custom automation or exploits.
Ethical Considerations
Learn, don’t harm: Focus on personal learning, CTF challenges, or offline games.Avoid multiplayer cheats: Harming others can get accounts banned or legal action.
Share knowledge responsibly: Reporting bugs to developers helps improve the game.